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policies, with a focus on robot legibility, making learned robot behavior interpretable and predictable to the humans working alongside it. The Technical Associate will build and maintain the lab's VR-based
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disorders using in vivo calcium imaging, optogenetics, and electrophysiology. The VR will be responsible for maintenance and genotyping of the mouse colony and will assist with ongoing research projects in
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Multiple Sclerosis (MS) using Virtual reality platform? This is an exciting project at the intersection of technological advancement in VR vision tests and clinical vision assessment. Your work will
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creative achievement, such as award-winning films, documentaries aired on network or streaming services, VR experiences showcased at SIGGRAPH, or new media installations. Evidence of teaching/mentoring
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are seeking a highly motivated Postdoctoral Research Fellow to lead innovative projects at the intersection of Modern AI, Computer Graphics, and VR/AR/XRd Human-Computer Interaction. This role focuses
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strengthen the current focus of the Human-Centred Computing (HCC) section. This includes those with a track record in human-centred AI, VR, healthcare, design, theory, critical perspectives, or human-robot
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, remanufacturing, and recycling workflows.At the same time, Augmented and Virtual Reality (AR/VR) technologies have demonstrated strong potential to support complex manual operations by providing interactive, in
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long-term success: Health Benefits: Competitive state health coverage options, including dental, vision, hearing, and premium rewards Retirement: Membership in the Virginia Retirement System (VRS), plus
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Social Sciences. We are looking for a Research Fellow in virtual production to contribute to a research project within the Shared Hub for Immersive Future Technologies: https://www.gre.ac.uk/las/ice/shift
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-centred design; Familiarity with qualitative coding, thematic analysis, or research software; Experience conducting literature reviews, systematic reviews, or abstract screening; Experience with Unity, VR