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engineering, particularly projects involving VR technologies, measurement systems or functional near-infrared spectroscopy (fNIRS); 5) knowledge of fNIRS technology and its potential applications in functional
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developments to real-world hospitality contexts. Examples include VR-based classes, immersive learning environments, AI applications, data-driven decision-making tools, and other innovative formats that prepare
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limited to: · Interactive Art and Design · Creative Technologies · Computational Media and Creative Coding · Immersive and Spatial Media (AR/VR/MR/XR) · Human
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of innovation. As an Adobe Creative Campus, and with a new VR and Emerging Technologies Lab in development, JMC provides students and faculty with opportunities to explore possibilities in media, AI, and
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Chalmers University of Technology with financial support from the Swedish Research Council (VR) and Lantmäteriet (the National Land Survey of Sweden). OSO employs around 50 researchers and research support
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to contribute to a research project within the Shared Hub for Immersive Future Technologies https://www.gre.ac.uk/las/ice/shift This is a short term fractional position over 9 weeks, during which you will
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models, collaborative robotics, multimodal interaction, AR/VR interfaces, and cognitive models of human-AI joint action. A successful candidate will be expected to develop a vigorous, externally funded
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communication, computational and data-driven communication, immersive and extended reality (VR/AR/MR), social robots and human–AI interaction, algorithmic and platform-mediated communication, and the social
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second language acquisition and applied linguistics and/or immersive technologies, VR, multimedia, and GenAI’s role in world language teaching and learning undefined Ohio State provides access to a depth
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of multimodal haptic feedback solutions into existing VR/MR platforms for immersive interaction, remote collaboration, and teleoperation. The work will investigate advanced wearable haptic interfaces, such as