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and Deportation in Compiègne (Royallieu Camp). The project develops interactive mixed-reality experiences (Unity, Meta Quest 3 headset) for memorial mediation, following a regime of **distanced
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head-mounted displays have emerged as pivotal devices for augmented reality (AR) and virtual reality (VR) applications, garnering significant attention from leading industrial players. With their ultra
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and Deportation of Compiègne (Royallieu Camp). The project develops in situ mixed-reality experiences, deployed on the Meta Quest 3 headset, aimed at producing a contextualized historical understanding
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their capabilities, enabling multifunctional, achromatic, and high-resolution imaging systems for applications in biomedical imaging, augmented/virtual reality (AR/VR), and advanced displays. One of the major
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communications that are viable, efficient and compatible with physical and human reality. Our work is based on mathematical and computer theories for the development of models and algorithms, validated by hardware
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, transdisciplinary approach grounded in empirical realities. The following research areas may be prioritized: Questioning the war/peace dichotomy: Research may examine intermediate situations—neither fully at war nor
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with physical and human reality. Our work is based on mathematical and computer theories for the development of models and algorithms, validated by hardware and software implementations. By relying