Sort by
Refine Your Search
-
Category
-
Country
-
Employer
-
Field
-
). • Proficiency in 3D rendering and game engine technologies (e.g., Unity, Unreal Engine, WebGL, Three.js) for digital twin visualization. • Familiarity with BIM standards (IFC, Revit) and spatial databases is a
-
haptics (actuators, tactile displays, force feedback devices) Strong visual computing skills (Unity, C++/C#, Python, rendering, tracking or 3D reconstruction pipelines) A solid track record of HCI research
-
Python and/or C++. Demonstrable experience with machine learning frameworks (e.g., PyTorch, TensorFlow). Hands-on experience with game AI agents and/or GUI agents such as Mineflayer, Unity ML-Agents
-
applications.; - Advanced knowledge of 3D modeling (3D modeling, UV mapping, texturing, polygon optimization). Minimum requirements: - Experience with the Unity game engine; - Experience in creating 3D models
-
optimisation techniques, machine-learning methods and data-driven modelling. Familiarity with robotics and autonomous-system simulation environments such as ROS/ROS2, Gazebo, AirSim, Unity, or equivalent
-
• Integrate diffusion models for visualisation and content generation • Support text-to-scene and voice-to-scene workflows • Implement in real-time engines (e.g., Unity/Unreal) 3. Platform & Workflow
-
environments (e.g., Unity, real-time streaming, device drivers). User Studies & Evaluation • Plan and conduct rigorous user-centered evaluations, including usability studies, psychophysical experiments, and
-
). Hands-on experience with game AI agents and/or GUI agents such as Mineflayer, Unity ML-Agents, or similar. Solid expertise in computer vision techniques, transformer architectures, and multi-modal
-
/unity : The project will be carried out within the Malouf Laboratory at the Institute of Genetics and Molecular and Cellular Biology (IGBMC), one of Europe's leading biomedical research institutes
-
of the XR development environment (e.g., Unity, Unreal Engine, or WebXR) alongside the chosen AI/LLM integration frameworks. Task 2: AI Agent Implementation & XR Prototyping Programming the interaction logic