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, preferably related to serious games and/or agent-based modeling and simulation Desired experience: 2 to 5 years of professional experience Where to apply Website https://www.aplitrak.com/?adid
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, preferably related to serious games and/or agent-based modeling and simulation Desired experience: 2 to 5 years of professional experience Where to apply Website https://www.aplitrak.com/?adid
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-based simulations in VR/AR to facilitate the acquisition of complex physical tasks. This includes real-time feedback loops, biomechanical modeling, and adaptive training environments. Social & Soft Skill
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noncrystalline biological and materials systems; NMR-based studies of antibacterial agents, their interactions with bacterial cells, and their mechanisms of action; and Integration of NMR with complementary
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, preferably related to serious games and/or agent-based modeling and simulation Desired experience: 2 to 5 years of professional experience Where to apply Website https://www.aplitrak.com/?adid
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Directions AI for Scientific Computing Neural Operators and Learning-Based Surrogates LLMs and Scientific Agents Agentic AI for Engineering Design Multimodal Scientific AI Alignment and Verification
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simulate the demand and supply. Based on agent-based simulations, a series of recommendations are made to reduce the gap between demand and supply on the job market. Furthermore, an online platform will be
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will be analyzed considering various scenarios. To this end agents having similar characteristics to the entities (job seekers and firms) will be defined in an agent-based model, which will simulate
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Inria, the French national research institute for the digital sciences | Montbonnot Saint Martin, Rhone Alpes | France | about 2 months ago
for social assistive robots primarily rely on a human-robot substitution model, where the robot replaces a human agent. The ĀnandaBot project (PEPR eNSEMBLE, France 2030, 2026–2030) instead investigates a
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through proprioception. We develop widely-used open-source tools (e.g., DeepLabCut), train biomechanically realistic embodied agents (e.g., MuscleMimic, Kinesis, Arnold), and build AI-based models