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Field
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which these transitions take place (e.g. farmer protests and sustainability initiatives, nitrogen policies, and public perceptions of farmers). Under the supervision and guidance of Prof. Lise Jans and Dr
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will systematically model and validate Magnus- and drag-induced trajectory variations within a bespoke, single-player physics sandbox in Unreal Engine 5. Evaluating player perception: we will empirically
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transitions’), which is supervised by an inter-university team of professors comprising Prof. Luce Beeckmans (Department of Architecture and ‘Leuven Urban Studies Institute’, KU Leuven), Prof. Stijn Oosterlynck
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background and/or keen interest in spatial cognition, including topics such as spatial learning, navigation, and environmental perception and behavior. Hands-on experience in designing and using immersive
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development of infants and children, with an emphasis on perception and knowledge of objects, numbers, places, geometry, and people. Further projects in the lab include the development of numerical, geometrical