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Field
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studies, music, theater, media studies, gender and sexuality studies, cultural studies, and game studies. Theories about play explore the ludic, the spontaneous, or the rule-bound. We welcome studies
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activities for pilot studies and emerging projects supported by internal and foundation funding that advance trauma-informed and workforce-focused innovations in early childhood settings (e.g., game-based
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, or emulators It is an advantage if the applicant has developed software in fields such as AR/VR/XR, robotics, haptics, multimedia systems or computer games requiring hand-eye-coordination It is an advantage
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or computer games requiring hand-eye-coordination It is an advantage to have experience in AI-based time-series analysis, spatio-temporal prediction or situational awareness It is an advantage to have
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level in a relevant field. The MA thesis must be equivalent to at least half a year’s workload, i.e. 30 ECTS. The Master’s degree must include relevant education in research methods or game theory. Other
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advantage if the applicant has developed software in fields such as AR/VR/XR, robotics, haptics, multimedia systems or computer games requiring hand-eye-coordination It is an advantage to have experience in
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of text and graphics to convey information clearly. Publication record in relevant scientific journals. Excellent written and verbal communication skills. Salary for the position is $65,000. Review
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learning through games design, building an Indigenous knowledge repository, the related the use of Indigenous AI to create, manage, reinterpret, “rematriate”/repatriate and recover archives and museum