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a sequential decision-making process explored through computational simulation and deep multi-objective reinforcement learning. The project will investigate a simulation platform that reproduces
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project of the VUB, introduces a new research framework that treats archaeological prospection as a sequential decision-making process explored through computational simulation and deep multi-objective
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areas such as project management, reporting, and professional research and innovation practice, in the context of the 3 ECTS course “Soft Skills for Applied Computer Scientists”; You contribute, where
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