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Field
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), augmented reality (AR), and mixed reality (MR), as these tools are integrated into simulation, instruction, and experiential learning across campuses. This position will provide direct assistance to students
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100%, Zurich, fixed-term Design++ is the Center for Augmented Computational Design in Architecture, Engineering and Construction (AEC) at ETH Zurich. The center's vision is to remove collaboration
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Assistant/Associate Professor of Practice in Human-AI Interaction, Machine Learning, and Data Design
, and iii) industry experience in AI, ML, and/or data design. The successful candidate will collaborate with other IYA and USC faculty to create novel methodologies for co-designing augmented human
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and short films, television series and specials, documentary filmmaking, emerging technologies such as augmented reality (AR) or virtual reality (VR), streaming series development and production
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aims to develop new knowledge about how AR can support work in underground mines. The project aims to develop and implement Augmented Reality (AR)-based maintenance support for drill rigs. Its objective
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digital and analog game creation, interactive storytelling, level design, programming/scripting, mobile development, augmented and virtual reality, and capstone mentoring, while contributing
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to contribute to and collaborate with the ETH AI Center and engage in ETHAR, ETH's Research Hub for Augmented Reality in collaboration with Google XR. The position provides access to infrastructure for wearable
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augmented reality). Comprehensive curriculum vitae, and Names and contact information (address, phone number, and e-mail address) for at least three professional references. Questions about the position
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for interaction, interactive design, performances, audience participation, network projects, telepresence and communication, virtual reality, augmented reality, innovative interfaces, devices, robotics, software
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(Extended Reality), virtual reality, augmented reality, and web-based learning environments. You will contribute to the planning, research, prototyping, and delivery of user-centred educational applications