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for Learning (CRN: 2479) Course Description Creating and using media for learning. The course reviews audio-visual education (text, visuals, audio, video, and augmented reality), media and information literacy
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well as augmented and extended reality (AR/XR) technologies within the agricultural sector. The project’s overarching goal is to achieve a range of critical impacts including: improving working conditions, reducing
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, Machine Learning, or related areas. - Knowledge of Large Language Models and Retrieval-Augmented Generation. - Experience or interest in Knowledge Graphs, Semantic Web technologies, information retrieval
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multiple courses that utilize different programming languages. Desired areas of expertise include artificial intelligence and machine learning, simulation, gaming, and virtual/augmented reality. Salary
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Multimedia Systems, including generative media; social media; multimedia search; computer graphics; augmented reality; virtual reality. o Human-Computer Interaction, including accessibility; human-AI
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Multimedia Systems, including generative media; social media; multimedia search; computer graphics; augmented reality; virtual reality. o Human-Computer Interaction, including accessibility; human-AI
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and short films, television series and specials, documentary filmmaking, emerging technologies such as augmented reality (AR) or virtual reality (VR), streaming series development and production
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Assistant/Associate Professor of Practice in Human-AI Interaction, Machine Learning, and Data Design
The Iovine and Young Academy (https://iovine-young.usc.edu (opens in new window) ), a nationally leading school for transdisciplinary design and product innovation, is seeking a highly skilled
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aims to develop new knowledge about how AR can support work in underground mines. The project aims to develop and implement Augmented Reality (AR)-based maintenance support for drill rigs. Its objective
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digital and analog game creation, interactive storytelling, level design, programming/scripting, mobile development, augmented and virtual reality, and capstone mentoring, while contributing