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framework for immersive 3D virtual environments, such as Roblox and Minecraft. The research staff will play a key role in building and integrating of AI agents into gaming scenarios (e.g., gameplay
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Amsterdam, Leuven is a cultural and historical city with a vibrant international student scene. For more information, please check our group website: https://www.molina-lopezresearchlab.com/ Where to apply
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with 3D asset integration, scene management, interaction systems, and application optimization. Knowledge of XR development for Meta Quest or similar standalone VR devices. Ability to work both
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environment, including the configuration of 3D and VR scenes, components, prefabs, user interactions, input systems and the integration of virtual environments with research procedures; 8) knowledge
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can generate consistent 3D scene representations with quantified uncertainty, and how these can be deployed efficiently on edge accelerators such as NVIDIA Jetson, Edge TPU, or neuromorphic hardware
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for robots State Estimation, Perception and Sensor Fusion: 3D scene understanding, diagnostics, active and manipulation-centric perception System Integration, Deployment & RobotOps: ROS2 systems integration
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on advancing research in generative models for spatial intelligence, with applications spanning 3D perception, scene understanding, and robotics. The selected candidate will work in a collaborative research
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cognitive agent embodied in a humanoid robot Unitree G1 which will collaborate with a human partner to solve a spatial problem (e.g. 3D puzzle). The tasks to be carried out are: (i) scene understanding
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Course location Karlsruhe Description/content The Cluster of Excellence 3D Matter Made to Order (3DMM2O) is a Research Cluster jointly run by Karlsruhe Institute of Technology (KIT) and Heidelberg
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in 3D learning. Research topics include: - Neural Rendering: 3DGS, NeRF, etc. - Generative AI: Diffusion, LLMs, GANs, etc. - 3D Reconstruction - SLAM / Pose Tracking (SfM, MVS) - Semantic 3D Scene