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? No Work Schedule Monday – Friday 8am – 5pm Sensitive Position No Job Description Innovation allows an organization to make the most of every dollar spent. At Virginia’s Community Colleges System (VCCS), our
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California State University, San Bernardino | San Bernardino, California | United States | 25 days ago
, immersive media, and virtual reality. The successful candidate will teach courses in areas such as digital humanities, immersive storytelling (virtual reality, mixed reality, augmented reality, 360-degree
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applications for a part-time lecturer with expertise in digital humanities, immersive media, and virtual reality. The successful candidate will teach courses in areas such as digital humanities, immersive
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the expectations of the communities we service. Ngā Painga o UC | Why UC We offer a range of benefits, for more information, please visit us: https://www.canterbury.ac.nz/about-uc/work-at-uc/benefits
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specification here and then go to https://www.hsu.ac.uk/about/join-us/ to complete an online application form. Completed application forms should be submitted by midnight on the closing date. Please note that
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. Instructional Leadership: Assist in teaching and curriculum development for undergraduate and graduate courses in Computer Graphics and Virtual Reality. This includes helping instructions, designing lab
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University of North Carolina at Chapel Hill | Chapel Hill, North Carolina | United States | 9 days ago
The Department of Philosophy is committed to advancing and transmitting an understanding of fundamental questions of reality, knowledge, and value, and is an essential element of a liberal education. The
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Social Sciences. We are looking for a Research Fellow in virtual production to contribute to a research project within the Shared Hub for Immersive Future Technologies: https://www.gre.ac.uk/las/ice/shift
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communication, computational and data-driven communication, immersive and extended reality (VR/AR/MR), social robots and human–AI interaction, algorithmic and platform-mediated communication, and the social
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for interaction, interactive design, performances, audience participation, network projects, telepresence and communication, virtual reality, augmented reality, innovative interfaces, devices, robotics, software