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for acoustic metamaterials/metasurfaces; use simulation and data-driven optimization; contribute to listening tests and VR-based soundscape evaluation; build or test prototypes; publish results; and contribute
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include simulation experiences conducted in the University's simulation laboratory and/or through virtual reality (VR) platforms. In accordance with New York State regulations and program requirements
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and software architecture, and have a degree in Computer Science, Software Engineering, or a related field. The projects are partially supported by the Swedish Research Council (VR), the Swedish
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the candidate. • Technical interview and language test. • Final interview focusing on team fit, motivation, and career prospects. Website for additional job details https://www.io.csic.es/job-offer-for-product
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(CPO), Interconnects Interdisciplinary: Biophotonics, AI Photonics, AR/VR/MR, Atomic Photonics •Data Science and Engineering, Artificial Intelligence, Machine Learning, Computer Vision, Natural
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environment within the Physical Vision Group (PVG, https://physicalvision.github.io/ ). This will involve closely collaborating with faculty, postdoctoral researchers, and PhD students, bridging foundational
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openness, curiosity, engagement, confusion, and resistance; Design and compare adaptive dialogue strategies that balance personalization with exposure to diverse perspectives; Conduct VR-based user studies
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the application of Generative AI (AIGC) tools, data acquisition and analysis from smart wearable devices, or immersive technologies (VR/AR/MR) is highly desirable. Strong team collaboration spirit, with the ability
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Associação do Instituto Superior Técnico para a Investigação e Desenvolvimento _IST-ID | Portugal | 2 months ago
; ECG; EMG) from healthyparticipants, involving brain-computer interfacing with Robotic systems and VR in a lab environment Duration: The research fellowship will have the duration of 6 months. It’s
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-time internship or Game Studio capstone. Our game labs are outfitted with industry standard hardware and software including VR and motion capture facilities, our Game Lounge keeps a broad library of