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Posting Details Position Details Title Lecturer, 3D Animation and Visual Effects Appointment Status Non-Tenure Track Department IU Indianapolis Department of Human-Centered Computing – Luddy School
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, visualization, rendering, modeling, interaction, simulation, game technology, and immersive environments, with strong connections to artificial intelligence, data science, AR/VR, 3D computer vision, and high
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. Research and technology transfer experience in 3D reconstruction, localization, and map building from colonoscopy video sequences. Responsibilities: Research and implementation of visual SLAM (VSLAM) systems
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Summary Seeking one motivated MS engineering student to support a research project on real-time refractory thickness measurement using thermal sensing, inverse heat-conduction model, and 3D
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7 Sep 2026 Job Information Organisation/Company University of Warmia and Mazury in Olsztyn Department Faculty of Art Research Field Arts » Visual arts Researcher Profile First Stage Researcher (R1
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informatics, data visualization, and AI/ML techniques across the full spectrum of biomedical data. An overview of recent publications of the lab can be found on Google Scholar https://scholar.google.com
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, and transcytosis in the context of malaria immunology. Develop and optimize 2D and 3D endothelial-based assays to evaluate molecular modifiers of IgG handling and to investigate mechanisms
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Social Sciences. We are looking for a Research Fellow in virtual production to contribute to a research project within the Shared Hub for Immersive Future Technologies: https://www.gre.ac.uk/las/ice/shift
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. The role is best suited to someone with experience of extracting and analysing 3D data, and/or theoretical modelling visual abilities or optical systems. Experience with geometric analysis in Python is ideal
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, deployment systems, and in-orbit monitoring approaches. Develop and validate numerical models of tether and spacecraft dynamics, and create photorealistic 3D visualizations to support monitoring and analysis