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. The ideal candidate should possess an understanding of game development, design, development using C#, familiarity with Unity 3D, Vue, database and network programming. Further, the Application
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for manufacturing, experience in Industry 4.0 practices, knowledge of quality methods and procedures are required. Experience in the development, testing, scale-up, and deployment of methods such as 3D printing
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ecosystem. Experience with Unreal Engine or other 3D software apps (Blender or Maya) and familiar with virtual production Familiarity with ETC lighting consoles, including moving lights. Proficient in
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science or related technical field, or five years’ professional 3D game development experience is required. A minimum of two years’ Unity and C# experience is required. Experience in human figure animation, procedural
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, FTIR spectroscopy, particle size analysis, and optical/electron microscopy Familiarity with rapid fabrication techniques (e.g., 3D printing, laser cutting Position Type Research Additional Information
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courses that focus on geospatial software development, web mapping, enterprise spatial databases, 3D systems, drones and aerial technologies, field-based surveying systems, remote sensing, or geospatial
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tissue engineering approaches, such as stem cell research, cellular reprogramming, 3D cell culture systems, bioprinting, and scaffold design. Delving into the intricacies of cellular signaling
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, and at an national level; Connection to and awareness of trends in the fields of theatre and the creative industries. Professional proficiency in Vectorworks 2D & 3D spaces +/- AutoCAD, Lightwright, ETC
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, experience in Industry 4.0 practices, knowledge of quality methods and procedures are required. Experience in the development, testing, scale-up, and deployment of methods such as 3D printing methodologies
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/model driven design and architecture techniques, real-time 3D graphics, Metaverse design and deployment, digital twin technology, natural language processing, transformer based language models, generative