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-time inference within rendering pipelines Minimum Qualifications: • Ph.D. in Computer Science, Visual Computing, Interactive Media, or related field • Strong C++ and/or C# programming expertise
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scientific collaborators. Key Responsibilities Develop an interactive visual dashboards and exploratory data analysis tools that enable hypothesis generation and pattern interpretation across multi-omics
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. Investigate personalised audio, environmental soundscapes, interactive sounds, and auditory augmentation. Integrate and synchronize audio with visual, haptic, and other sensory modalities. Conduct
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onto the stage and see the 3D environment precisely overlaid in their headset with accurate scale and alignment. This immediate, interactive visual feedback will enable creative teams to build, arrange
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-dimensional visual stimuli (https://doi.org/10.1101/2024.09.27.615442), and how the inputs onto single depth-selective neurons give rise to their response properties. To accomplish this, this project
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, concept discovery, mechanistic analysis, and causal intervention, and on the interactive interfaces and evaluation methodology that let experts interrogate that structure and the given explanations