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efforts. We are looking for a Research Fellow (VR / Digital Engagement Development) to lead VR-based SLR scenario development, gamification, and digital engagement platform construction for the NParks MCCS
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to blend virtual sets with physical stages in real time. The project will: Synchronise VR headset views with the VP stage’s real-world tracking data. Deliver adaptable XR workflow solutions across a range of
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: Synchronise VR headset views with the VP stage’s real-world tracking data. Deliver adaptable XR workflow solutions across a range of accessible systems, using diverse tracking systems, LED volumes and VR
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communication skills, conversation crafting and practice, classroom interactions, and professional roleplay scenarios, with deployment across web and VR platforms. The Research Fellow will contribute to AI
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may include, but are not limited to: Artificial Intelligence and Machine Learning in Art History Museums, Collections and AI 3D Scanning and Digital Heritage Extended Reality (VR, AR and Mixed Reality
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: emerging mobility, mixed traffic modelling, connected and automated vehicles, micromobility, experimental design using driving simulators, virtual reality (VR) and augmented virtual testing, and test tracks
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, Collections and AI 3D Scanning and Digital Heritage Extended Reality (VR, AR and Mixed Reality) as Art Historical Tool Network Analysis and Cultural Data Human–AI Collaboration in Art Historical Interpretation
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(NUS), conducts cutting-edge research at the intersection of Augmented, Virtual, and Mixed Reality (AR/VR/MR), Artificial Intelligence (AI), and Human-Computer Interaction (HCI). The lab has a strong
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fabrication tools (e.g., 3D printing, laser cutting, soft-material prototyping). • Implement embedded firmware and real-time control pipelines for interactive feedback. • Interface hardware with VR/AR software
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, engineering, mathematics, or a closely related field. Essential experience and skills Experience with experimental methods, ideally including psychophysics or behavioural experimentation. Experience with VR/XR