13 engineering-"https:"-"https:"-"UCL" Fellowship positions at University of Birmingham
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Job Description Position Details School of Engineering Location: University of Birmingham, Edgbaston, Birmingham UK Full time starting salary is normally in the range £36,636 to £46,049 with
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Job Description Position Details School of Engineering Location: University of Birmingham, Edgbaston, Birmingham UK As this vacancy has limited funding the maximum salary that can be offered is
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Job Description Position Details School of Mechanical Engineering Location: University of Birmingham, Edgbaston, Birmingham UK Full time starting salary is normally in the range £36,636 to £46,049
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Job Description Position Details School of Engineering Location: University of Birmingham, Edgbaston, Birmingham, UK As this vacancy has limited funding the maximum salary that can be offered is
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Job Description Position Details School of Engineering Location: University of Birmingham, Edgbaston, Birmingham, UK As this vacancy has limited funding the maximum salary that can be offered is
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Inverse Methods and Ionospheric Modelling Research Fellow - School of Engineering - 106995 - Grade 7
Job Description Position Details College of Engineering and Physical Sciences Location: University of Birmingham, Edgbaston, Birmingham UK Full time starting salary is normally in the range £36,636
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Job Description Position Details College of Engineering and Physical Sciences Location: University of Birmingham, Edgbaston, Birmingham UK Full time starting salary is normally in the range £36,636
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to the creation of knowledge by developing a platform technology for the rapid generation of reagents that recognise diverse nucleic acid sequences and structures with high affinity and selectivity using mirror
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Job Description Position Details School of Chemistry, College of Engineering and Physical Sciences Location: University of Birmingham, Edgbaston, Birmingham UK Full time starting salary is normally
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, engineering, mathematics, or a closely related field. Essential experience and skills Experience with experimental methods, ideally including psychophysics or behavioural experimentation. Experience with VR/XR