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Field
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is Games, with a focus on game design and development, human-computer interaction, and human-AI collaboration. The area includes the study and development of interactive systems and tools that support
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and prototypes. Website: https://www.littlehelpfromai.se/ The project investigates how artificial intelligence can support collaboration in game development, with particular attention to design
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Description Job description Game theory is rapidly gaining traction in several engineering applications as the natural framework for multi-agent decision making. Yet, unlike optimization, game theory has
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of the multidisciplinary TrAI-SOC project, coordinated in collaboration with UGA's CERAG laboratory. SocSIM-K: https://lig-socsim-k.imag.fr/ LIG: https://www.liglab.fr/en Activities Design the game and define all of its
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of the multidisciplinary TrAI-SOC project, coordinated in collaboration with UGA's CERAG laboratory. SocSIM-K: https://lig-socsim-k.imag.fr/ LIG: https://www.liglab.fr/en Activities Design the game and define all of its
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embodied interaction); game design and development practices (e.g., XR, VR, computer graphics, and programming); and play in participatory, learning, and societal contexts (e.g., STEAM education and live
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records, and study documentation. Requirements: Bachelor's degree or above in Interactive Media, Human-Computer Interaction, Interaction Design, UX/UI Design, Game Design, Psychology, Computer Science
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Research Group brings together researchers across DVMT units, career stages, and methodological approaches around a shared interest in how games and play are designed, made, experienced, and used. Our work
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the guidance of a mentor, the participant will conduct research on the management of protected plant and animal species on the West Point Military Reservation, with a primary focus on protected non-game fish and
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of the multidisciplinary TrAI-SOC project, coordinated in collaboration with UGA's CERAG laboratory. SocSIM-K: https://lig-socsim-k.imag.fr/ LIG: https://www.liglab.fr/en Activities Design the game and define all of its