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are looking for a At least one Research assistant in Human-Computer Interaction at the Games and Play Research Group, Department of Computer Science and Media Technology, Faculty of Technology and Society
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is Games, with a focus on game design and development, human-computer interaction, and human-AI collaboration. The area includes the study and development of interactive systems and tools that support
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focus on AI, academic writing, and human-computer interaction. This includes the study of writing conventions within scholarly communities and how these shape the work produced. Job description The
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in computational fluid dynamics Experience in computer programming, in particular Python and Matlab, and in CAD and CAE tools Ability to work independently and also to enjoy collaborating with others
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a focus on AI, academic writing, and human-computer interaction. This includes the study of writing conventions within scholarly communities and how these shape the work produced. Job description The
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. Plant science/ecology, especially related to forest ecosystems. Computer programming. Data analysis (machine learning, statistics, numerical analysis, time-series analysis, etc.). Quantitative methods in
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individuals Good computer literacy In addition, the following education, experience and expertise will strengthen an application: Experience of working with research team Experience and demonstrated expertise
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Engineering, Computer Engineering, Mechatronics Engineering, Physics, Electrical Engineering, Chemical Engineering, Mechanical Engineering or other related subjects. Experience working on experimental
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qualifications Publications at top machine learning or computer vision conferences (NeurIPS, ICML, ICLR, CVPR, AISTATS etc.) are highly meriting. Expertise in Bayesian methods, generative models, multimodal models
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analyses. The postdoc will be hosted at TDB, co-supervised by both groups, and will work at the interface of scientific computing, machine learning and particle physics. Project description Searches for dark