18 computer-science-"https:" "https:" "https:" "https:" "https:" "https:" "Computer Vision Center" PhD positions at Radboud University in Netherlands
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19 Sep 2026 Job Information Organisation/Company Radboud University Research Field Computer science » Modelling tools Computer science » Programming Engineering » Computer engineering Engineering
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23 Sep 2026 Job Information Organisation/Company Radboud University Research Field Anthropology » Cultural anthropology Anthropology » Social anthropology Political sciences » Governance Political
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Website https://www.academictransfer.com/en/jobs/363370/phd-position-fatigue-in-motion/… Requirements Specific Requirements You hold an MSc degree in Human Movement Sciences, Neuroscience, Biomedical
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to come.” Portretfoto Inti Brazil Read Inti's storyClose this story Does this sound like you? You have an MSc degree in computer science, data science, AI, applied mathematics, or a related discipline. You have
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:59 (UTC) Country Netherlands Type of Contract Permanent Job Status Not Applicable Hours Per Week 30.4 Is the job funded through the EU Research Framework Programme? Not funded by a EU programme Is the
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17 Jul 2026 Job Information Organisation/Company Radboud University Research Field Language sciences » Linguistics Researcher Profile First Stage Researcher (R1) Application Deadline 15 Sep 2026
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- 21:59 (UTC) Country Netherlands Type of Contract Permanent Job Status Not Applicable Hours Per Week 38.0 Is the job funded through the EU Research Framework Programme? Not funded by a EU programme Is
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the EU Research Framework Programme? Not funded by a EU programme Is the Job related to staff position within a Research Infrastructure? No Offer Description Develop an independent PhD project
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employed at the Behavioural Science Institute (BSI) , participate in the Experimental Psychopathology and Treatment research programme, and work closely together with the Economics Departments at Radboud and
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children within authentic educational settings. The project combines experimental research, classroom studies and computational modelling to better understand what makes children curious, how they decide