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data. Manage preferences for further information and to change your choices. Accept all cookies Reject optional cookies Skip to main content Head of the Department of Electronic and Computer
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computing, computer system and information security, evolutionary computation, computer vision and graphics, and bioinformatics. Worldwide recognition: #19 & #23 worldwide in AI and CS respectively by
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computer games. The School bridges the boundaries between art, technology, and computer science, and between traditional and new media, as well as seeking to combine creativity both with critical
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. Research fields of particular interest include, but not limited to: biomedical science and engineering veterinary science computer science and data science neuroscience and neural engineering bio
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, animation, film, photography, and computer games. The School bridges the boundaries between art, technology, and computer science, and between traditional and new media, as well as seeking to combine
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interest include, but not limited to: biomedical science and engineering veterinary science computer science and data science neuroscience and neural engineering bio-statistics and AI-healthcare smart
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areas. Research fields of particular interest include, but not limited to: biomedical science and engineering veterinary science computer science and data science neuroscience and neural engineering bio
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interest include, but not limited to: biomedical science and engineering veterinary science computer science and data science neuroscience and neural engineering bio-statistics and AI-healthcare smart
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particular interest include, but not limited to: biomedical science and engineering veterinary science computer science and data science neuroscience and neural engineering bio-statistics and AI
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interest include, but not limited to: biomedical science and engineering veterinary science computer science and data science neuroscience and neural engineering bio-statistics and AI-healthcare smart