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faculties in science and technology. Among them, the Faculty of Science was formed based on relevant program of the formerly Faculty of Science and Technology (now Faculty of Engineering, Faculty
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+ business,” covering areas such as user research, product development, digital manufacturing, ergonomics, human-computer interaction, and service design. Through studios, field research, and international
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Arts (MFA) degreein Game Design, Game Development, Computer Science with a game-related focus, Digital Media, or a closely related discipline. Priority will be given to candidates with a strong portfolio
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innovation and sustainable spatial design. It brings together four departments: Architecture, Civil Engineering, Industrial Design, and Urban Planning and Design, under a shared mission to address complex
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are expected to contribute significantly to the faculty program development, and will be responsible in duties including teaching, research, as well as supervision and coordination of student’s professional