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members to ensure all project deliverables are met. Collaborate with the PI, Co-PIs and NTU team to design and develop a robust and scalable software system for autonomous agents navigating immersive 3D
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field. Hands-on experience in designing and implementing software systems involving multi-agent frameworks. Familiarity with immersive platform development (e.g., Roblox, Minecraft), including scripting
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). Hands-on experience with game AI agents and/or GUI agents such as Mineflayer, Unity ML-Agents, or similar. Solid expertise in computer vision techniques, transformer architectures, and multi-modal
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or Master’s degree in Computer Science, Artificial Intelligence, Software Engineering, or a related field. Hands-on experience in designing and implementing software systems involving multi-agent frameworks
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, TensorFlow). Hands-on experience with game AI agents and/or GUI agents such as Mineflayer, Unity ML-Agents, or similar. Solid expertise in computer vision techniques, transformer architectures, and multi-modal
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content moderation framework for immersive 3D virtual environments, such as Roblox and Minecraft. The engineer will play a key role in building a parallelized, agent-driven exploration system and