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models and neural simulation. These methods will be used to develop an AI-augmented framework that can translate an artist-led brief into an executable build script. Houdini is proposed as the initial
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(particularly Unreal Engine), and building game environments/simulations from scratch. Solid foundational knowledge of mathematics and physics, particularly in areas of classical mechanics (kinematics and
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skills. Familiarity with Open Science practices (e.g., study pre-registration, open data/materials, reproducible workflows). Applicants who are non-native speakers of English: IELTS of 7.0 (with no band
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