Job Description
Game and graphics designers today regularly use physics engines that are built into many game engines to power the advances games and interactive systems they are building. But, for infinite-world systems, there is no parallel to the in-game physics systems of today that applies to the environment of the world that people explore. Our goal is to develop and building realistic in-game / in-environment systems that allow designers to easily provide natural-looking, realistic ecology simulations into the virtual world. In this way, we hope to improve the realism and experience of the user. But, to accomplish this, we will need to improve the algorithms used to enable both high-efficient, high-performance real-time ecology estimation during exploration in the environment. We aim to accomplish these goals in this project.
Qualifications
Programming experience (C++, Python), Unity Design Environment
Covid-19 Message
At NUS, the health and safety of our staff and students are one of our utmost priorities, and COVID-vaccination supports our commitment to ensure the safety of our community and to make NUS as safe and welcoming as possible. Many of our roles require a significant amount of physical interactions with students/staff/public members. Even for job roles that may be performed remotely, there will be instances where on-campus presence is required.
Taking into consideration the health and well-being of our staff and students and to better protect everyone in the campus, applicants are strongly encouraged to have themselves fully COVID-19 vaccinated to secure successful employment with NUS.
More Information
Location: Kent Ridge Campus
Organization: School of Computing
Department : Department of Computer Science
Employee Referral Eligible: No
Job requisition ID : 15116
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