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role leads the day-to-day graphic design function, supervises a team of designers across multiple disciplines, and ensures projects are delivered effectively, on brand, and aligned with business
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preparation, research design in Arts, Science, Social Science or Business Experience in preparing research reports and graphic presentations of data. Problem-solving skills that assure detailed follow-up when
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multimedia channels, including graphic, digital, web and filming/video; Strong and innovative portfolio with specialisation in at least 2 areas in multimedia channels; Demonstrate knowledge in graphic and web
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correspondence, reports and graphics. This includes demonstrating communication, accountability, flexibility/adaptability, judgment/problem solving, customer service and core values while fulfilling job duties
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the following areas: Relevant areas of expertise may include: Spatial Design, including spatial experience, exhibition design, interior environments, wayfinding, environmental graphics and/or experience
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curriculum where students are taught in various disciplines of design and can specialize in areas such as graphic design, illustration, UI/UX design, and spatial design. The program comprises strands in
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- The ability to adapt to the rapidly changing landscape of games design 5- Proven proficiency in three or more of the following: a. Unreal/Unity/Godot b. Game Art (2D/3D character design & environments) c. Games
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Doctoral qualification from a recognised institution. Required: - 2D Animation - 3D Modelling and animation (Blender) - Interaction (web/games/installations/XR/VR/AR) - Digital Video (motion graphics
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: Interaction design, Animation, Digital imaging, Sound Design Studies: Graphics, Spatial Concepts, Illustration, User Experience Design Game Design : Game Design Studio, Coding Unity, C# Digital Film and Video