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of the multidisciplinary TrAI-SOC project, coordinated in collaboration with UGA's CERAG laboratory. SocSIM-K: https://lig-socsim-k.imag.fr/ LIG: https://www.liglab.fr/en Activities Design the game
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in Game Development, and Minors in Informatics and Game Studies & Design. We are particularly interested in instructors who can teach on campus – required for 200 & 300 level courses. We encourage
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games, interactive storytelling, game studies, interactive experience design, social media, graphics, game engines, computer game design, board game design, game programming, game production, audio
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About the Opportunity JOB SUMMARY Aaron Seitz and Susanne Jaeggi in the Brain Game Center for Mental Fitness and Well-being seek an Applications Developer to assist in the development of modular
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narrative practices. Successful candidates will have a Master’s and/or Ph.D. in Interactive Media, Digital Media, Game Design, Media Arts, Film and Media Studies, Creative Writing for New Media, or a
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, but is not limited to, the following: Design and layout of game programs using desktop publishing software (Adobe Creative Suite). Coordinate the printing of the programs and assigned media pieces
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functions for specific intercollegiate athletic sports with the main focus being football. This includes ticket application design, creating sports/seasons using the ticketing software, assigning
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Research Assistant Professor in Media Art and Game Design / Environment and Interior Design Employer THE HONG KONG POLYTECHNIC UNIVERSITY Location Hong Kong Closing date 14 Jan 2027 View more
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University of North Carolina at Chapel Hill | North Wilkesboro, North Carolina | United States | about 23 hours ago
strands, such as game narratives and narrative critique, game aesthetics, ludology, critical making, design, technology studies, or the rhetoric of games and gaming. We seek candidates who are
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methodologies in human-computer interaction, human-robot interaction, rural computing, game studies and design, and the relationships between technology and policy, health and wellness, and society