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responsibility of this role is to contribute to the design, development, and deployment of an advanced content moderation framework for immersive 3D virtual environments, such as Roblox and Minecraft. The engineer
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metrics, thermal stability and audio-visual synchronization, contributing to the technical, experimental and documentation deliverables of the TIMELEAP 3D rendering track, in coordination with the UAlg team
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framework for immersive 3D virtual environments, such as Roblox and Minecraft. The engineer will play a key role in building a parallelized, agent-driven exploration system and integrating a multimodal
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functional brain imaging and 3D human kinematics. This funded research brings together multidisciplinary expertise from Singapore Institute of Technology (SIT), National University of Singapore (NUS), National
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; lip-sync and audio-visual synchronization; evaluation of factuality, citability, WER, MOS and latency; software engineering, version control, containerisation or development pipelines; technical
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content moderation framework for immersive 3D virtual environments, such as Roblox and Minecraft. The engineer will play a key role in building a parallelized, agent-driven exploration system and