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The Royal Veterinary College, University of London | London, England | United Kingdom | about 2 hours ago
investigating the evolution of locomotion in the crocodile lineage. The work will involve analyses of locomotor morphology (e.g., 3D imaging; morphometrics; phylogenetic character mapping; vertebrate
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graphics cards, as well as a new internal computing cluster currently being rolled out. The Charles Sadron Institute is investing in cutting-edge scientific equipment to foster innovative research
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) Application Deadline 30 Oct 2026 - 00:00 (UTC) Country Hong Kong Type of Contract Permanent Job Status Full-time Is the job funded through the EU Research Framework Programme? Not funded by a EU programme Is
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, computer graphics, and embodied AI, including physics-based simulation, character animation, motion synthesis, and learning-based control for humanoid systems. Key Responsibilities: Conduct independent and
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Inria, the French national research institute for the digital sciences | Montbonnot Saint Martin, Rhone Alpes | France | 9 days ago
for the avatarization process, i.e. obtaining a 3D, animatable model from one or several images. This is a very hard problem as shape fidelity, animatability, fast computation time and low number of required input
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Professor of Art (2D/3D Foundations) and Foundations Coordinator Number of Vacancies 1 Location Rio Grande Valley, Texas Division/Organization Provost - Academic Affairs Appointment Period for Non-Tenure
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applications and use OpenXR standards Creating graphical 3D holographic designs, user interface (UI), and interaction design specifically optimized for spatial computing for XR Developing wire framing and design
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. In the design area, we offer a BA in Design Studies, and a BS and BFA in Design (with concentrations in Graphic Design, Interface Design, 3D Design, 2D Animation & Motion Graphics, and Marketing
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California State University, San Bernardino | San Bernardino, California | United States | 5 days ago
engraving, 3D printing, CNC processes, or other equipment and processes that expand graphic and visual communication into physical, spatial, or interdisciplinary design practices. Evidence of scholarly
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, Game Art, Game Animation (2D/3D), Character Design, Level Design, Intro to Digital Media, and Game Writing; courses in Unity, Unreal Engine, and/or Godot, as well as courses in User Experience (UX) and