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Description Title: Assistant Professor (3D Animation) Position Number: 0070059 Hiring Unit: College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14/2026
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Description Title: Lecturer (School of Cinematic Arts, 3D Animation) Position Number: Pending Hiring Unit: College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted
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/academics/undergraduate/media-arts/index.html About the 3D Animation Specialization | https://luddy.indianapolis.iu.edu/academics/undergraduate/media-arts/3d-animation/index.html About the Luddy
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commencing in January 2027. This course introduces students to the fundamental processes and techniques of lighting and rendering in 3D, and to their role within the computer-generated animation
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staff to carry out objectives 1 and 2. About the Position: Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program
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candidate will contribute to student interests in animation while developing curricular connections between animation and drawing, illustration, painting, 3D practice, interaction, game development
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candidate will teach 4 courses per year (2 per semester) and develop new courses in animation that create synergy with existing courses in 2D and 3D animation, game design, new media, and manga. The
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· Character design · Concept art · Interactive works · Video · 3D, 2D and stop motion animation · Installation (include photos and/or videos of installation) · Immersive works (include video walkthrough and
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· Character design · Concept art · Interactive works · Video · 3D, 2D and stop motion animation · Installation (include photos and/or videos of installation) · Immersive works (include video walkthrough and
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craniofacial identification research and 3D digital avatars. You will require a 3D animation, CGI, computer science and/or anatomical modelling background. A knowledge of anatomy and 3D visualisation is