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project, conducted at the forefront of integrated photonics, nonlinear physics, and smart optical computation, will push the boundaries of miniaturization for these sources. The focus is on a ground
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, focusing on systems that involve physical activity such as VR exercise games (“exergames”), and explore their effects on users. This role involves supporting projects related to immersive technology through
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for over 10 years delivering industry responsive courses and higher-level skills to local and national businesses and their employees. Building on this success, and in light of the creation of new Degree
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