Research Associate in Visual Computing (fixed-term)

Updated: 3 months ago
Location: Bath, ENGLAND
Job Type: FullTime
Deadline: 14 Mar 2024

MyWorld Project

As part of the £35m MyWorld programme, we are searching for three motivated individuals to create the next generation of content capture and creation tools for the creative industries across film, TV, games and immersive Virtual and Augmented/Mixed Reality. 

This work will make use of the latest advances in Machine Learning technology, e.g. generative AI, trained on datasets of world-leading quality obtained via our unique CAMERA Studio facilities.

There are two positions available, and each is a fixed-term role with funding for 2.5 years.

Project Focus

We have three positions available and they are targeted across a range of activities but there is great scope for input in specific projects from candidates and the project is intended as a collaborative undertaking alongside the other half of our MyWorld team at the University of Bristol.

Topics of focus include:

  • Automatic capture and rigging of high-quality avatars/digital doubles including biomechanically accurate dynamics
  • Efficient capture of cinematic quality 4D volumetric data including ML/AI tools to allow artistic control and editing
  • Next generation of virtual production including lightfield synthesis to recreate truly real-world lighting on set

Candidates can come from any background but should be motivated to expand and learn techniques and theory from across the disciplines; all areas will build on firm foundations in maths and programming.

CAMERA is an established research centre with a track record in the fields of motion capture, analysis and work with the creative industries. 

Our intention is to help support and develop the future leaders of the field and there will be many opportunities to showcase and champion the new research and technology developed on a global stage. 

We also hope that you will help advise the CAMERA project and PhD students working on aligned topics.

CAMERA and MyWorld Partners

There are many collaboration opportunities with our external partners across the CAMERA centre and the wider MyWorld programme. 

Examples include the Foundry, a world-leading provider of tools to the Visual Effects (VFX) and Post-Production industry and DNEG the internationally acclaimed Post-Production house with numerous accolades including Academy Awards for Dune, Tenet, First Man, Blade Runner 2049, Ex Machina, Interstellar and Inception.

Wider Research Group

In addition to working with the CAMERA centre in Bath, the MyWorld research project will include regular collaboration with researchers at the Universities of Bristol, Bath Spa and the West of England (UWE) including technical and creative collaborations. You will also join the vibrant Visual Computing and Machine Learning and AI groups at Bath. The VC group comprises around 30 doctoral students, 10 post-doctoral researchers and 8 academics and presents many opportunities for collaborative work and shared publications.

In addition to the standard duties of performing research and the dissemination of research through publications and demonstrations (e.g. SIGGRAPH, FMX and CVPR), you will also be expected to be involved in the supervision of project and PhD students as well as undertaking some teaching duties at undergraduate or graduate level.

We are working to improve the gender balance within the department’s population and particularly welcome applications from women.



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