Postdoctoral researcher in Computer Science (computer graphics, procedural modeling and agent... (# of pos: 2)
The Universitat Politecnica de Catalunya (UPC) in Barcelona is looking for postdocs to work in a project dealing with the simulation of virtual crowds in outdoor scenes and their impact on hiking paths and terrain degradation, through computer graphics and VR solutions. This project is coordinated by the ViRVIG group http://www.virvig.eu/ .
The project involves a large range of topics such as: procedural modeling (automatic generation of hiking networks with semantic information and navigation meshes for complex uneven terrain), pathfinding and navigation in such terrains (pathfinding and route selection adapted to agents' abilities, planning of navigation in difficult sections, Reinforcement Learning for individual route selection), analysis of collections of trajectories (real or simulated), and simulation and rendering of anthropogenic degradation effects (trail erosion, litter, and other traces of passage). More information about the project can be found here:
https://www.virvig.eu/senda/senda.html
We are offering two postdocs positions to work on two main goals:
(1) virtual human path finding.
(2) modeling of terrain degradation.
We are looking for candidates with experience on some of the following topics: reinforcement learning, crowd simulation, path finding, geometric algorithms, procedural modeling, simulation of natural phenomena, virtual reality, and computer graphics.
Candidates should hold a PhD in computer science, physics, mathematics, or some engineering discipline.
Candidates should have a track record of publications in computer graphics, virtual reality, and/or animation.
The following skills will be valued:
-. Good programming skills in C++, C#, or Python.
-. Computer graphics
-. Experience with Unity and VR is a plus.
Do not hesitate to contact us if you have any questions.
Best regards,
Nuria Pelechano ([email protected] )
Oscar Argudo ([email protected] )
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