ICCIT Summer 2024 Sessional Lecturer Positions

Updated: about 2 months ago
Location: Downtown Toronto University of Toronto Harbord, ONTARIO
Deadline: ;

Institute of Communication, Culture Information, and Technology

University of Toronto Mississauga

Summer 2024 Sessional Lecturer Positions


Closing Date: March 14, 2024

The following Sessional Lecturer positions are currently available for Summer 2024 session. For course description, and schedule    of classes, tutorial/practical sections, see the University of Toronto, Timetable Builder at: https://ttb.utoronto.ca/ . (to be published) Faculty/Division: University of Toronto Mississauga. Summer 2024 Sessions (F&S).  Department/Subject Area: Communication, Culture, Information & Technology.

Appointment dates are May to June (‘F’-1st term) and July to August (‘S’-2nd term).

The ICCIT invites applications from qualified candidates who are not current University of Toronto students.

How to Apply:

1. A separate application package is required for each course. The application package for each course must include a single file in PDF format, containing the following:

Completed Unit 3 application form available online here:https://www.utm.utoronto.ca/iccit/sites/files/iccit/public/shared/pdfs/Unit3ApplicationFormat.pdf

2. Cover Letter,

3. Curriculum Vitae.

Please submit your application package to: ICCIT Director, at: [email protected]

Salary: 

Sessional Lecturer I: $9,457.90 inclusive of 4% vacation pay (0.5 FCE)

Sessional Lecturer I Long Term: $9,930.79 inclusive of 6% vacation pay (0.5 FCE)    

Sessional Lecturer II: $10,121.76inclusive of 6% vacation pay (0.5 FCE)

Sessional Lecturer II Long Term: $10,326.61 inclusive of 6% vacation pay (0.5 FCE)

Sessional Lecturer III: $10,362.76 inclusive of 6% vacation pay (0.5 FCE)

Sessional Lecturer III Long Term: $10,570.01 inclusive of 6% vacation pay (0.5 FCE)

Please note that should rates stipulated in the collective agreement vary from rates stated in this posting, the rates stated in the collective agreement shall prevail.

Duties 

All normal duties related to the design, administration, and teaching of a university credit course, including preparation and delivery of course content; supervision of teaching assistants assigned to the course, if applicable; development, administration and marking of assignments, tests and exams; calculations and submission of grades to university officials; holding regular office hours, and maintaining reasonable availability for student contact. Candidates are required to travel to UTM to carry out duties unless indicated as online delivery mode.

Notices and job ads are located on:

  • ICCIT Work with us Website at:  https://www.utm.utoronto.ca/iccit/work-us#Sessional%20Lecturers%20positions
  • University of Toronto - CUPE 3902 Local Unit 3 Opportunities: https://jobs.utoronto.ca/job/Mississauga-ICCIT-Sessional-Lecturer-Summer-2024-ON/578558317/

  • CCT111H5S Critical Coding

    This experiential learning course introduces students to the practice and theory of coding, programming, and basic development of user-oriented software. The lectures illustrate a core range of software development concepts that provide the foundations needed for the practical coding of front-end applications such as mobile interfaces or of back-end software such as introductory artificial intelligence or social media analysis. The practical sections are lab-based and focus on applying these theoretical skills to solving problems grounded in a critical understanding of the interaction between people, culture, and society, by developing software or apps in languages such as Java, Objective C, Swift.

    LEC0101 Mondays and Wednesdays 11am-1pm (day/time subject to change)

    Anticipated Enrolment: 80 hours  

    Estimated TA support: 140 hours

    Qualifications: Ph.D. in a relevant discipline and or demonstrated excellence teaching and advanced technological skills are required. Must have completed a graduate degree specific to the subject matter. Experience in teaching a similar topic at the undergraduate level is required. Experience and ability to supervisor teaching assistants are also required.

    CCT285H5S Immersive Environment Design

    Students will develop skills in the areas of bitmap/vector graphics, audio/visual production and editing, 2D/3D modeling and animation, and video game design. Students will produce immersive environments while addressing and engaging issues of remix culture and intellectual property.

    July to August 2024 (actual work may extend into September 2024)

    LEC0101 Mondays and Wednesdays 3pm-5pm (day/time subject to change)

    Anticipated Enrolment: 40

    Estimated TA support: 60 hours

    Qualifications: Ph.D. in a relevant discipline and or demonstrated excellence teaching this course or similar production courses at the undergraduate level required. Experience teaching courses with a particular emphasis on 3D modeling, worldbuilding, level design and/or game design. Experience with production software including Adobe Audition; Adobe Premiere Pro; Autodesk Maya; Unity Game Engine, or other industry-standard equivalents. Familiarity with stereoscopic 360VR production systems, techniques and workflows would be an asset.

    CCT305H5F Design and Implementation of Multimedia Documents

    The principles and techniques of user-centered, functional design are introduced and applied to the analysis of software interfaces and the creation of multimedia documents. The roles of shared metaphors and mental models in clear, concise and usable designs are emphasized. Students will produce multimedia documents, which make effective use of text, colour, user input, audio, still, and time-based images.

    May to June 2024 (actual work may extend into July 2024)

    LEC0101Mondays and Wednesdays 9am-11am (day/time subject to change)

    Anticipated Enrolment: 35

    Estimated TA support: 60 hours

    LEC0102Mondays and Wednesdays 11am-1pm (day/time subject to change)

    Anticipated Enrolment: 35

    Estimated TA support: 60 hours

    Qualifications: Ph.D. in a relevant discipline and or demonstrated excellence teaching this course or similar courses at the undergraduate level required. Experience with graphic design software including Adobe Photoshop and Adobe Illustrator or other industry-standard equivalents. Experience teaching courses with a particular emphasis on 3D modeling, worldbuilding, level design and/or game design would be an asset. Experience with production software including Adobe Photoshop, Adobe Audition, Adobe Premiere Pro; Autodesk Maya; Unity Game Engine; or other industry-standard equivalents.

    CCT311H5F Game Design and Theory

    This course provides an introduction to games studies. It reviews the history of games, from board and card games through to the latest digital games. It enables students to understand the medium of games through various lenses such as critical theory and ethnography. Students are introduced to the concepts of game narrative, the influence of technology in digital games, and the emergence of game paradigms such as casual games, serious games, game ‘modding’, and subversive play.

    May to June 2024 (actual work may extend into July 2024)

    LEC0101 Tuesdays and Thursdays 12noon 3pm (day/time subject to change)

    Anticipated Enrolment: 87

    Estimated Total TA support: 80 hours

    Qualifications:Ph.D. in a relevant discipline and or demonstrated excellence teaching this course or similar courses at the undergraduate or graduate level required.

    CCT334H5F History and Theory of Game Production

    This course will examine the principles, theory and practice behind the production of games. By examining the history and contributions of early founders such as Atari and Activision, all the way to present-day leaders such as Electronic Arts and Sony, students will gain an understanding of how the global video game industry operates. The lectures and practical work will foster an approach to the understanding of game production issues including technology, law, marketplace and audience demand.

    May to June 2024 (actual work may extend into July 2024)

    LEC0101Mondays and Wednesdays 10am-1pm (day/time subject to change)

    Anticipated Enrolment: 35

    Estimated TA support: 0

    Qualifications: A successful candidate should have a strong understanding of game production and its history, and be capable of contextualizing this within a critical framework such as cultural studies or political economy. Candidates should have a Master's degree, PhD, or PhD in progress in Media Studies, Design, Communications, or a related field.

    CCT380H5F Human Computer Interaction and Communication

    The emphasis in this course will be on theoretical, methodological, and empirical issues in the study of Human-Computer Interaction. Intelligent interface designs, usability assessment, user modeling and the accessibility of the technology for the disabled are among the topics to be examined. Related behavioral investigations concerning the ease and efficiency of users' interactions with computerized environments will also be discussed.

    May to June 2024 (actual work may extend into July 2024)

    PRA0101 Tuesdays and Thursdays 9am-12noon (day/time subject to change)

    Anticipated Enrolment: 40

    Estimated TA support: 72 hours

    Qualifications: Ph.D. in a relevant discipline and or demonstrated excellence teaching this course or similar courses at the undergraduate level required. Knowledge of fundamental concepts of human-computer interaction, practical experience or theoretical of designing/building interactive interfaces, knowledge of usability evaluation methods.

    MGD427H5S Advanced Legal Issues

    This course will build on the foundations established in CCT206H5. Issues relating to the protection of digital rights, taxation, privacy, jurisdiction, and regulation will be examined in detail through the use of recent legal scholarship and evolving case law.

    July to August 2024 (actual work may extend into September 2024)

    LEC0101 Tuesdays and Thursdays 5pm-7pm (day/time subject to change)

    Anticipated Enrolment: 30

    Estimated TA support: 0

    Qualifications: Ph.D. in a relevant discipline and or demonstrated excellence teaching this course or similar law courses at the undergraduate or graduate level required.

    WRI227H5S Social Media and Content Creation

    Examines theory and offers practice in creating content for Social Media. The course explores the growth of the Web, from information gathering to interactive and cooperative information/opinion dissemination. Students will critically examine the rhetorical practices of Social Media users and how these practices currently shape communications. Students will create and maintain individual content creation projects.

    July to August 2024 (actual work may extend into September 2024)

    LEC0101 Tuesdays and Thursdays 5pm-7pm (day/time subject to change)

    Anticipated Enrolment: 35

    Estimated TA support: 0

    Qualifications: Ph.D. in a relevant discipline and or demonstrated excellence teaching this course or similar courses at the undergraduate required.

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    All qualified candidates are encouraged to apply; however, Canadians and permanent residents will be given priority.


    Diversity Statement

    The University of Toronto embraces Diversity and is building a culture of belonging that increases our capacity to effectively address and serve the interests of our global community. We strongly encourage applications from Indigenous Peoples, Black and racialized persons, women, persons with disabilities, and people of diverse sexual and gender identities. We value applicants who have demonstrated a commitment to equity, diversity and inclusion and recognize that diverse perspectives, experiences, and expertise are essential to strengthening our academic mission.

    As part of your application, you will be asked to complete a brief Diversity Survey. This survey is voluntary. Any information directly related to you is confidential and cannot be accessed by search committees or human resources staff. Results will be aggregated for institutional planning purposes. For more information, please see 



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